AI Insights · Timothy · January 2022
Top 5 Survival Games Performance in the United States Q4 2021
Explore the performance of the top 5 survival games on a unified platform in the United States during Q4 2021, based on data from Sensor Tower.
During the fourth quarter of 2021, the top 5 survival games in the United States demonstrated varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Raft® Survival - Ocean Nomad from Survival Games Ltd saw a consistent increase in weekly revenue, starting from approximately $90K in late September and peaking at around $124K by the last week of December. Weekly downloads for the game fluctuated, beginning at 37K and reaching a high of 82K in the final week of the year. Weekly active users also followed a similar trend, starting at 157K and climbing to 205K by the end of the quarter.
Hello Neighbor from tinyBuild LLC experienced relatively stable weekly revenue throughout the quarter, with values ranging between $9K and $15K. The game’s weekly downloads showed significant variability, starting at 57K and peaking at 99K in the last week of December. Weekly active users also saw growth, beginning at 255K and increasing to 342K by the end of December.
The Baby In Yellow from Team Terrible showed no revenue data for the quarter. However, the game’s weekly downloads rose from 24K in late September to a peak of 80K in late November. Weekly active users followed a similar upward trend, starting at 108K and reaching 213K by the end of December.
ARK: Survival Evolved from Studio Wildcard had its weekly revenue rise from approximately $51K at the start of the quarter to a high of $119K in mid-December before dropping to $92K in the final week. Weekly downloads remained relatively stable, starting at 15K and ending at 29K. Weekly active users showed a gradual increase, beginning at 55K and climbing to 82K by the end of the quarter.
Last Day on Earth: Survival from Kefir saw its weekly revenue fluctuate significantly, starting at $167K and peaking at $427K in mid-December before settling at $361K by the end of the month. Weekly downloads started at 22K and ended at 21K, showing less volatility compared to revenue. Weekly active users began at 163K, peaked at 210K in mid-October, and ended the quarter at 143K.
For more detailed insights and data, visit Sensor Tower.